Hey guys! Sorry about the hiatus; I was in Florida visiting my boyfriend and meeting his family. But now I’m back and ready for another installment of Hero of the Week! This week’s hero is…
Base: London, England
Relations: Emily (girlfriend)
Affiliation: Overwatch (formerly)
Lena Oxton was the youngest person to ever join Overwatch’s experimental flight program. She was handpicked to test a prototype of a teleporting fighter aircraft, called the Slipstream, but during its first flight, the aircraft malfunctioned and disappeared.
Lena was thought to be dead until she reappeared months later; however, she suffered from “chronal dissociation,” disappearing for hours or even days at a time, unable to keep a physical form for the brief moments that she was present, and having strange dreams about the past, such as being a kitchen maid in a large country house.
Finally, Winston developed the chronal accelerator, which keeps Tracer anchored in the present. It also gives Tracer the ability to control her own time, allowing her to speed it up or slow it down at will. With these newfound skills, Tracer became one of Overwatch’s most effective agents. Since Overwatch’s shut down, Tracer has continued to be an irrepressible force for good all over the world.
Damage: 1.2-6 per bullet
3-12 per shot
Falloff Range: 11 to 30 meters
Rate of Fire: 2 bullets per shot
20 shots per second
Maximum Range: Approximately 7 meters
Cooldown: 3 seconds per charge
Rewind: 3 seconds back
Duration: 1.25 seconds rewinding
Cooldown: 12 seconds
Area of Effect: 3 meter radius
Casting Time: 1 second
What’s Wooly’s Opinion?
My Current Playtime with Tracer: 66 hours
Tracer is the reason I got into Overwatch in the first place! About a month or so before the beta came out, I saw a gif on Tumblr of a really cute girl in the middle of a crowd, bouncing happily. It left an impression on me, but there was no information about where the gif had come from, so I didn’t worry about it.
Blink forward (haha) to the release of Overwatch‘s open beta. My brother asked me if I wanted to try it, and even though it was a first-person shooter (I was playing strictly role-playing games at the time) I decided to give it a go. We checked out the download and there she was—the girl I’d seen before! She was the first character I played, and I still love to play her from time to time (whenever I’m not playing Mercy, of course).
Tips and Tricks
Enter a fight with a way out. You can definitely use blink to move around rapidly, but be careful with your usage of blink and recall; if you use everything up, you can be easily picked off by the enemy.
Get Up Close / Elimination vs Ult Building
Tracer’s pulse pistols are most effective at a closer range, so I’d suggest getting up close and personal with enemies you’re trying to kill or even build ult on. Tracer is fairly effective against everyone, but I find myself eliminating (or attempting to eliminate) the supports and back line while building ult on the tanks (Roadhog, Reinhardt, and D.Va are perfect for building up Tracer ult).
Using the Pulse Bomb
I’m still not amazing with Tracer’s Ultimate, but I find that it’s most effective when used with a zoning ultimate or skill, whether it be Reinhardt’s Hammer Down, Zarya’s Graviton Surge, or even Orisa’s Halt!, if you can land it! Sticking it to supports can be beneficial, especially if you stick a Mercy. Most of the time they will panic and fly closer to allies.
Zarya is Amazing
Zarya is a good counter to Tracer’s Ultimate, since she can bubble whoever is stuck by her pulse bomb. This is especially handy for Mercy players, because if a Tracer sticks you and your Zarya bubbles you, you can either res whoever may have died from it or live to fight another day!
Traps or Stuns!
Junkrat’s traps, McCree’s flashbang, Orisa’s Halt! or even Roadhog’s hook are all effective against Tracer, as anything that slows or stops her makes killing her way easier. Since Tracer has such low health, it can be helpful for a Junkrat to toss a trap down in front of her and blow her to bits, or for a McCree to stun her so either he or the team can focus her down.
Mercy Players: Stay out of Range or Aim for the Head!
I know that when I play Mercy, I’m constantly using guardian angel to fly away from flankers. Tracer is harder to get away from than Genji, since she’s got three blinks while he only has one dash, but if you can juke her into the open, your team can help you by focusing her down as she chases you.
If there really isn’t anyone you can fly to, pull out your pistol and start shooting! You can kill a Tracer in four headshots or eight bodyshots. If she gets close enough, you can melee! That’s an almost-guaranteed 30 damage (unless you’re using Reinhardt or Torbjörn’s hammers)!
Thank you so so much for reading! I hope this was informative; I’m going to be adding more of a Mercy main’s perspective with these posts, since when I play Overwatch I’m constantly thinking from a support point of view. Feel free to comment if you have any tips or ideas for the next Hero of the Week blog post!