Hero of the Week: Junkrat

G’day, mate!

In honor of my best friend Sarah who mains this crazy trash mouse, this week’s hero is…

Jamison Fawkes

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“It’s a perfect day for some mayhem!”

Age: 25

Nationality: Australian

Occupation: Anarchist, Thief, Demolitionist, Mercenary, Scavenger

Base: Junkertown, Australia (formerly)

Affiliations: Junkers (formerly)

Australia became a harsh, radioactive wasteland after the attack on the Australian omnium’s fusion core. The radioactive-maddened survivors who were left created a society and called themselves the Junkers.

Jamison “Junkrat” Fawkes was among these people. He was making a living collecting scrap and components from the ruins when he found a valuable secret inside the core. Even though there were few who knew what it was, there were gangs and bounty hunters out for his head until he made a deal with Roadhog, a Junker enforcer, who agreed to be his bodyguard.

Once on the road with Roadhog (hahaha! get it?? … no?), the duo went on a crime spree all over the world, including but not limited to the heist of the Banco de Dorado and stealing the Crown Jewels of England.


Junkrat

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“I’m on a roll! Get it? A roll!”

Role: Defense

Health: 200

Kit Stats

Passive: Total Mayhem

2
Junkrat’s deranged sense of humor persists past his death. If killed, he drops several live grenades.

Type: Splash Projectiles

Damage: 50 per Grenade (300 overall)

Number of Grenades: 6

Frag Launcher

1
Junkrat’s Frag Launcher lobs grenades a significant distance. They bounce to reach their destination, and blow up when they strike an enemy.

Type: Arcing Splash Projectiles

Damage: 120 total

  • Direct Hit: 40
  • Splash: 12.5 – 80

Projectile Speed: 17.5 meters per second

Area of Effect: 2 meter radius

Rate of Fire: 1.66 shots per second

Ammo: 5

Reload Time: 1.5 seconds

Concussion Mine

3
After placing one of his homemade Concussion Mines, Junkrat can trigger it to damage enemies and send them flying… or propel himself through the air.

Type: Arcing Splash Projectile

Damage: 120

Projectile Speed: 17.5 meters per second

Area of Effect: 3 meter radius

Duration: Until detonated or destroyed

Cooldown: 8 seconds

Steel Trap

4
Junkrat tosses out a giant, metal-toothed trap. Should an enemy wander too close to the trap, it clamps on, injuring and immobilizing them.

Health: 100

Damage: 80

Area of Effect: 1 meter radius

Duration of Effect: 1 second stun, 3 second root

Duration of Trap: Until replaced or destroyed

Cooldown: 10 seconds

ULTIMATE: RIP-Tire

5
Junkrat revs up a motorized tire bomb and sends it rolling across the battlefield, climbing over walls and obstacles. He can remotely detonate the RIP-Tire to deal serious damage to enemies caught in the blast, or just wait for it to explode on its own. Junkrat himself is defenseless during the attack so find cover before using it.

Health: 100

Damage: 60 – 600 splash

Movement Speed: 10 meters per second (Caster immobilized)

Area of Effect: 10 meter radius

Casting Time: 1 second

Duration: Up to 10 seconds


What’s Wooly’s Opinion?

maxresdefault
“Brings tears to me eyes.”

 

Current Playtime with Junkrat: 7 hours

I freaking love Junkrat as a character. (Frankly I loved him even more when his bombs also hurt him!) Playing against him? Less so. It was very difficult for me to see his value as a hero in Overwatch until recently, and even then I would prefer to have a different hero most of the time. Still, I can’t deny that Junkrat is incredibly good at his job: blowing shit up.


Tips and Tricks

Overwatch 05.11.2017 - 21.45.23.04
Fire in the hole!

Using Junkrat

Ricochet!

I see many Junkrats trying to get direct hits with their bombs or just kind of spamming all over the place. But if you see that an enemy with a shield is standing with their backs to a building, why not try to damage the hero and their shield at the same time? Use walls and corners to your advantage as you’re trying to destroy everything and everyone around you!

Use RIP-Tire wisely.

I know that it’s tempting to try and get your tire right in the enemy’s faces, but if there is a group of people down a hallway shooting at your tire, the fact is that they’re probably going to kill it before you can kill them. Try to go down a back way instead, or hit their back lines so that they either have to fall back and regroup or push in with (hopefully) no support.

Use the Concussion Mine for mobility!

Junkrat is a mobile character if you can use his kit correctly! Use the mine to get up to places that are too high for jumping, or use it to get yourself away from enemies!

Fighting Junkrat

Watch out for balls.

Seriously. I can’t tell you how many times I’ve accidentally walked into a Junkrat’s spam and felt freaking horrible about myself. If you know that there’s a Junkrat spamming around the corner, just don’t step in the bombs. I’ve seen many teammates who would have survived fights getting killed by bombs just because they forgot that they ricochet or because they thought they were safe only to be hit by another.

Watch out for bear traps.

I can’t tell you how many times I have to say this during games. I have seen countless teammates step into traps that I’m shooting simply because they aren’t paying attention. Make sure to be aware of your surroundings and if you see a trap, don’t avoid it! Destroy it! It’ll be much better than letting someone else get stuck in it.


Buh-bye!

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Artwork by likanth! Find their Tumblr here!

Thank you so much for reading this week’s post, and sorry it’s taken me so long to get back into this series! Check back again for even more character information and my opinions on them, and comment below to tell me any tips or tricks you have or to suggest a hero for next week! I’m all ears!

~ Wooly

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